Inside the Fallout Universe, Gaming’s Most Surprising Television Success
The Fallout TV series has come back to streaming services, and it's safe to say that audiences were delightfully shocked by the caliber of its first season. By depicting the atomic-age, post-apocalyptic United States through the perspectives of three separate characters, it managed to capture various facets of the gamer's adventure.
We followed Lucy the vault dweller, attempting to do the right thing and discovering that the wasteland made that very difficult; Brotherhood initiate Max, the Brotherhood of Steel initiate, who starts challenging his organization's leadership and causes plenty of trouble in mechanized battle suit; and Walton Goggins's character, a fan-favorite figure who has entirely abandoned any sense of morality out in the radioactive wilderness.
Setting the Stage for the Second Season
The show's first season finale revealed crucial details about the culprits behind the atomic conflict that trapped a group of people in bomb-proof bunkers for an extended period. It also raised numerous mysteries unanswered for the upcoming chapter – and, on this occasion, hopes are much greater.
“We'd gladly accept ‘not terrible’ – let’s get that on a poster,” quips the show's co-creator.
“Heading into the first season, people were like, ‘Just don't mess it up’,” adds a key figure from the games. “We are ecstatic with the reception to the show, so now people are coming in with more excitement and altered expectations.”
The Mojave Beckons for Season Two
The new season is set in New Vegas, the location of the beloved game Fallout: New Vegas, which is frequently celebrated for having the most compelling narratives and cast in the series, even if it was a bit broken at launch.
“It has a sun-baked feel, a Southwestern essence, that’s so key to that game,” notes Nolan. “That dusty, desolate Route 66 aesthetic of the game is so much enjoyable to incorporate into the show.”
In the show's timeline, a significant amount of time has passed since the story of the New Vegas game by the time the characters make their way there. However, the creators suggest that it acknowledges the gamer's experience.
The Importance of Physical Sets
The Fallout TV series is notable for its tangible quality – its makers ensured real props and locations were constructed, reflecting the improvised nature of the settlements in the games.
“As a sci-fi fan, so many productions I watch, I’m aware that they’re all filmed against a digital backdrop,” comments another of the showrunners. “The whole point of an translation, particularly of a interactive medium, is to feel like it’s real.”
Actually, almost everything you see on-screen is practical, even the notoriously frightening mutated beasts known as the apex predators. In the show, they are brought to life with practical effects, and were by all accounts rather intimidating up close.
A Labor of Love
The Fallout series works because it is crafted by accomplished storytellers who are also dedicated players, with the help of the game developers behind the video games. This mutual respect for the world is evident in the end result.
The second season is debuting on a episode-by-episode basis rather than as a full-season drop, marking a change from the initial release. This schedule will create a new viewing experience, a dynamic the team themselves are excited to witness.
“It delves deeper, it’s more expansive, it’s more humorous, it has a lot of revelations,” teases Howard. “I am excited to seeing what people think.”